Sunday, 16 November 2014

Final Submission - Strategy Statement

For assignment 02, I am modelling and decaying the Church of Light by Tadao Ando. I have modelled this building in 3Ds Max and then placed it into my CryEngine environment from assignment 01.

In order for the building to sit well in the landscape I had to alter the terrain. I decided to place the building at the top of the island next to a small lake that then cascades over the edge of a cliff. I had to smooth some of the landscape in this location and also raise and lower the terrain in certain areas when the model was imported to make the land level with the door openings and the steps.

The primary element of the building that is failing as time goes on is the concrete. Some of the concrete panels have come off due to the steel structure rusting. This leaves a considerable amount of steel work exposed.

In order to convey the idea of human occupation in the building, I have placed a book on the table at the front of the church. This idea of human occupancy and destruction can be seen more clearly when the building is decayed as there are subtle hints of graffiti and many of the pews inside the church are upturned as if there was a violent event that took place inside the church.

I have made the building decay interactively through the use of flow graphs. A section of the wall collapses as the camera and viewer pass by the side of the church.

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