Monday, 4 August 2014

Week 1 - The Sandbox Folder Structure

  • The folder structure of Cryengine and Sandbox are very simple and easy to understand and work with. There are several different folders making it easy to find what you are looking for.
  • "Bim 32" and "Bim 64" are folders where the executables are as well as the game files and the editor.exe files.
  • "Bim 64" is faster, loads faster and allows you to use a lot more memory.
  • There is a folder titled "Code" where you will find codes and scripts that you can change and edit
  • In the "game" folder there are .pak files that contain all the game information including music, sounds, particles, animations, etc.
  • In the "game" folder you can extract the .pak files/folders to allow you to use the objects in them in the build mode.

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